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#0122 · Generation 1 · Kanto

Mr. Mime

Barrier Pokémon
PsychicFairy

Mr. Mime is a Psychic and Fairy type Pokémon from Kanto, introduced in Generation 1 and known as the Barrier Pokémon. It stands 1.3 m tall, weighs 54.5 kg and has a base stat total of 460.

Height1.3 m
Weight54.5 kg
Stat total460
ColourPink

Mr. Mime base stats

Its highest base stat is Sp. Def at 120 and its lowest is HP at 40. Its total of 460 is higher than 52% of all Pokémon.

HP40
Attack45
Defense65
Sp. Atk100
Sp. Def120
Speed90
Total460

Mr. Mime weaknesses and resistances

Mr. Mime takes double damage from Poison, Ghost and Steel moves. It resists Fighting and Psychic moves. It is immune to Dragon moves.

Takes 2× damagePoisonGhostSteel
Takes ½× damagePsychic
Takes ¼× damageFighting
ImmuneDragon

Mr. Mime evolution

Mr. Mime evolves from Mime Jr. and evolves into Mr. Rime at level 42.

Mr. Mime

Catching Mr. Mime

Mr. Mime has a catch rate of 45 out of 255, which makes it tricky to catch. In the Tall Grass Club meadow, better balls improve your odds.

45 / 255

Where to find Mr. Mime

In the Tall Grass Club catching game, Mr. Mime lives in the Dusk area, which opens after you've caught 80 Pokémon. Wild Mr. Mime start turning up once your partner is around level 9. Tap Track on this page and it will turn up more often.

Mr. Mime in the main Pokémon games

Here's where wild Mr. Mime can be found in the main Pokémon games, newest games last.

  • Pokémon PlatinumRoute 218
  • Pokémon HeartGold and SoulSilverCeladon City, Johto Safari Zone, Sea Route 21
  • Pokémon XDCitadark Isle
  • Pokémon X and YReflection Cave
  • Pokémon Ultra Sun and Ultra MoonHau'oli City, Poké Pelago
  • Pokémon Let’s Go, Pikachu! and Let’s Go, Eevee!Route 11
  • Pokémon Shield: The Isle of ArmorRandom caves across the Isle of Armor
  • Pokémon Shield: The Crown TundraMax Lair

How to beat Mr. Mime

Mr. Mime is weak to Poison, Ghost and Steel moves, so Pokémon of those types are your best bet.

Strong counters that also resist its attacks:

Moves Mr. Mime learns

These are the attacks Mr. Mime learns by levelling up in the newest games, which are the same moves it learns in Tall Grass Club. Its first moves are Pound.

LevelMoveTypePowerAccuracy
1PoundNormal40100%
12ConfusionPsychic50100%
28PsybeamPsychic65100%
40Sucker PunchDark70100%
44Dazzling GleamFairy80100%
48PsychicPsychic90100%

Mr. Mime forms

Mr. Mime has 1 special form. Regional forms look different and can have different types.

Galarian Mr. Mime official artwork
Galarian Mr. MimeIcePsychicRare in the wild in Tall Grass Club

More Psychic-type Pokémon